Organizations today are concerned about growing and preserving “knowledge” which is considered as one of its most valuable assets and is seen as the most sustainable competitive advantage. Well, knowledge needs to be transformed into skill which would then generate the result that organizations would like to see. One of the main hurdles seen in this transformation is about experimenting in the real life scenario, which causes anxiety and fear.
Organizations have invested in knowledge management and attempted knowledge sharing, which has brought about only limited success. Research indicates that the challenge associated with knowledge transfer is far more complex than simply improving the internal communications within an organization. If it were only a matter of communication, the problem could be solved through an e-mail or a personal meeting. Attempts to use tools like blackboard outlines, videos, or mock demonstrations and role plays have also brought about only limited success. Discovery based learning (or learning through activities and debriefs) and including a facilitative style has been tried too, again with similar learning that fell short in the attempt to translate its benefits to the workplace.
Since 2001, interactive computer based “virtual reality” has been adopted to help participants “experiment” without having to face the risk consequences and thus foster learning and building confidence prior to attempting a new or enhanced skill in the real world. The purpose of this article is to introduce the concept of simulation based learning as a valuable tool for organizations to consider in making their training efforts generate results.
It is now a well-known fact that adults learn in a variety of ways – visual, audio, kinesthetic, and after having acquired the knowledge, would like to see the result of its application to enhance their confidence. To leverage a cognitive approach to learning, the role of a simulated environment becomes an absolute need.
Research on learning and development techniques, further shows that for individual and organizational effectiveness depends on the following:-
a. Better methods of learning
b. Smarter and consistent application of learning
c. Creatively looking at alternatives and understanding their consequences
d. Creating a higher level of retention of learning
e. Building confidence in being able to apply the new skill
One method to provide these elements is to create a new, exciting and experiential way of communicating concepts, ideas and instructions. Because information today resides in many different forms of media, including graphics, audio, video, and animation, one of the most exciting aspects of being able to bring all this together is to blend all these forms into a singular delivery method that it can be analyzed, reused and shared with others, which fosters further knowledge creation.
A Learning Object can be described as a collection of information objects that can be used and re-used, such as an illustration, question, definition, procedure or sound. Learning objects are assembled using metadata to match the personality and unique requirements of the individual learner. Some powerful templates for the design of Learning includes:-
a. An interactive image that enables the learner to click on a picture and get information on the same – supporting explorative learning
b. Visualization of procedural information
c. Describing the different stages or phases of a process in a way that the learner can control and navigate between them
d. Interactive simulation that enables the learner to test and try out two (or more) variables and how they influence the phenomenon and/or object presented
Simulation learning first surfaced in areas like pilot training more to manage the infrastructure cost and to minimize risk to life. Extending the logic downwards to people in organizational level, the need to minimize risk is now become high priority as the landscape in the business world has changed and become more competitive. Today individuals and organizations have become less tolerant of “on-the-job” mistakes thereby increasing the fear of experimenting. This risk averse climate further pushes forward the case for simulation based learning.
Organizations have been known to brush this aside on the grounds of cost, but the people with shrewd business acumen have seen that the best way to get a higher positive ROI in their training investments is to add the investment on simulation. On discussing with some of them, they revealed that “our intent is to ensure that the benefit of the learning is translated into the workplace; which is why it is necessary for us to invest on the confidence-building piece too.”

18. July 2011
0 Comments